Selling Catches on Trader Scales
Players earn
Money in DREADMOOR by selling the fish they have caught to merchants. In the trading menu, caught fish are stored in containers on the left side of the screen. Hover over a fish in the hold and press [LMB] to select it individually, where a border indicates that the fish is selected. Selected fish are placed on the merchant’s scales.
You can press [R] to select all fish in the hold at once, then press [R] again or [T] to cancel your selection. Selling more fish at once increases the payment you receive from the merchant. Once you have selected the fish you want to sell, press and hold [F] to sell the selected fish and complete the sale.
Fish Pricing and Market Values
Fish are divided into peaceful and predatory types, and stars indicate each fish’s rarity. The higher the rarity, the more valuable the fish. Rare and powerful fish are more selective about bait, but they sell for more. Night fishing also carries higher risks, as the night is full of dangers, but the loot is much more valuable.
Among peaceful fish,
Snapper is the most common fish caught with worms, carrying a base price of 4 and a default trader price of about 4.6 (about 1.6 per kg).
Softgrazer is a passive, slow-moving fish caught with sound-emitting bait that has a base price of 10 and a default trader price of about 9.4 (about 2.1 per kg). Larger peaceful species such as
Bellybulge have a base price of 24 and a default trader price of about 31 (about 5.1 per kg), while
Toadling has a base price of 26 and a default trader price of about 34 (about 5.5 per kg).
Predatory and mutated species pay higher rates on the scales.
Harpooner carries a base price of 11 and a default trader price of about 9.7 (about 2.4 per kg), while
Bloodgill has a base price of 18 and a default trader price of about 14.6 (about 3 per kg). Night scavengers and mutants bring larger returns:
Cryptmaw has a base price of 28 and a default trader price of about 32 (about 5.2 per kg),
Gravedigger has a base price of 31 and a default trader price of 40.5 (6.6 per kg), and
Rammfish has a base price of 20 and a default trader price of about 50 (about 12.2 per kg). At the top of the market,
Plasmling has a base price of 31 and a default trader price of 70 (about 3.8 per kg), while
Stormfin has a base price of 31 and a default trader price of 72 (about 4 per kg).
| Fish | Category | Base Price | Default Trader Price | Price per kg |
|---|---|---|---|---|
| Peaceful | 4 | 4.6 | 1.6 | |
| Peaceful | 10 | 9.4 | 2.1 | |
| Predatory | 11 | 9.7 | 2.4 | |
| Predatory | 18 | 14.6 | 3.0 | |
| Peaceful | 24 | 31.2 | 5.1 | |
| Mutant | 28 | 31.9 | 5.2 | |
| Peaceful | 26 | 33.8 | 5.5 | |
| Mutant | 31 | 40.5 | 6.6 | |
| Mutant | 20 | 49.9 | 12.2 | |
| Mutant | 31 | 70.0 | 3.8 | |
| Predatory | 31 | 72.0 | 4.0 |
Trading at Betsy & Sons General Store
Early trade in the Slough takes place at Betsy & Sons, a general store walking on giant crab legs that is home to two traders, Gill and Bozur. Attacking the store would be asking for trouble. Their recruitment flyer states that they provide orders, Essence, and fuel to a skilled angler wanted for steady work.
The walking store has a fuel pump, a thresher for fish processing, some crafting benches, and a bed, making it a serviceable pit stop. Processing fish in the Grinder yields valuable ingredients, and upgrades for weapons, fishing gear, and tools are installed at the Upgrades table in Betsy & Sons. When upgrading the motorboat’s propulsion, quest objectives require you to ask Gill and Bozur about the carburetor, sell predatory fish to Gill and Bozur, and buy a
Carburetor from Gill and Bozur for a base price of 45.
Clearing Debts and Essence Orders
In the journal entry for Gill and Bozur, Malcolm notes that Gill talks a lot, and Bozur is remarkably tight-lipped, despite him being human or at least more human. Because Essence slows mutations but is hard to obtain, Malcolm had to open a tab with them in order to get some Essence. Estelle’s notes add that she distributed Essence to the merchants so they would share it with anglers whenever necessary, but the merchants chose to sell it instead.
Working off that tab drives early fishing tasks at the trading post. After you catch Snappers from the pier, the quest objective directs you to talk to Gill and Bozur and find out if the fish is enough to cover the debt. Later story tasks instruct you to ask Gill and Bozur how to repay the debt, tell Gill and Bozur what you learned about the Essence recipe, and deliver the fish to Gill and Bozur.
