DREADMOOR Lockpicking Guide: Lockpick Tiers and Tumbler Mechanics

A comprehensive guide to crafting lockpicks, manipulating tumblers, and opening locked containers in DREADMOOR.

A padlocked chest; the prompt reads No lockpick
A padlocked chest needs a lockpick

Lockpicking Controls and Tumbler Mechanics

In DREADMOOR, exploring waterways and abandoned settlements reveals secured containers and barred entryways. When approaching a locked chest or door, engaging the mechanism opens the lockpicking interface.

Move your mouse to find the correct position for the lockpick. When the pick is in the right zone, the keyhole will glow. Hold the turn button to turn the lock and move your mouse to keep the pick in the correct position until it opens. Careful positioning is essential because the lockpick will break once its durability runs out.

Craft table in the Dry Dock
The Dry Dock craft table

Lockpick Tiers and Durability

Three distinct lockpick variants exist in the game, each featuring different durability and reliability. The most basic option is the Crude Lockpick. The game describes it as a makeshift tool filed from scrap metal. This tier is rusty, brittle, and short-lived.

Next is the standard Lockpick, an iron lockpick made by someone who knows the craft. It is reliable enough in skilled hands and able to open most known locks. The highest tier is the Master Lockpick, regarded as a true work of thieving art, forged from tempered alloy. When used on difficult mechanisms, it glides like silk, yet remains strong and reliable.

Craft table with ingredient trays; the Harpoon recipe is pinned
The craft table

Crafting Lockpicks at the Craft Table

Lockpicks are assembled by hand rather than purchased from ordinary traders. You are in the Craft table menu to assemble these essential tools. Here you can craft baits, lockpicks, and upgrades for tools and weapons.

Press [N] to open the blueprint book, or hover over it and press [LMB]. On the left is a list of items available to you, which can be sorted by blueprint type. Select the item you wish to craft and pin the recipe by pressing [V]. The required resources will be displayed on the console beneath the craft table surface.

To assemble a Crude Lockpick, you need one piece of Rubber and one Metal Plate. To make a standard Lockpick, the recipe requires one Rope, two pieces of Metal Plate, and two units of Coral fibers. The superior Master Lockpick demands two pieces of Metal Plate, two units of Chromatic Scales, and one jar of Bug slime. Hover over each ingredient in turn and press [LMB] to place them on the craft table one at a time. Once all the required crafting materials have been selected, hold [F] to craft the item.

Craft table with its tutorial card; Metal Plate x18 on the table
Metal Plate on the craft table

Objectives and Exploration Salvage

Carrying multiple lockpicks is vital when embarking on expeditions across the wetland map. During key story progression, survivors receive tasks to head for the Drying House and force the control room door. Furthermore, scavenging after sunset yields substantial rewards, as the night is full of dangers, but the loot is much more valuable. Mastering the lockpicking minigame ensures you never forfeit valuable upgrades and salvage found inside locked containers.

Mentioned in this guide

Sources & References

  • DREADMOOR game files (Early Access build 26570811)